11STEAM

Year 11 ESTEAM (Level 2)

Course Description

Teacher in Charge: Ms S. Tomaz



E-STEAM:

● Open to ALL current Year 10 students even if you have not completed STEAM in Junior School

● This course is taught in 1 option

● Includes up to 19 credits at level 2

● Work experience in an innovative company

Innovation is significantly shaping our world having a transformative effect on the world -on businesses, societies, economies, cultures and our personal lives. The future of work is becoming increasingly more difficult to accurately predict or even imagine. The speed of change also calls for an updated skillset, calling for workers to quickly adapt, to learn new approaches to challenges, to think more critically, and to collaborate.” E-STEAM will help you lead the way and future-proof yourself and stand out from the crowd.

Enterprise STEAM (E-STEAM) is an option provides the opportunity for students to adopt an innovative mindset, develop 21st century skills further including their financial capabilities, business and entrepreneurship skills while having an impact in their community. This option line benefits from a combination of teachers and members of the business community to provide an experience that is both authentic and relevant to the world we live in. 

Students will use principles of design thinking/human centered design to develop innovative solutions for the community while developing finance capabilities in their personal life as in a business/enterprise context and potential for students to create their own startup. They will work collaboratively to develop their ideas into a feasible business/social enterprise which will support in their chosen community aligned to the UN sustainable goals.

Students drive their project and have agency on what they choose to undertake. Also as part of this option students will complete work experience in a business/industry that aligns to their career pathway and project outcomes.This will be spread out during school and half term break. 

Assessments fit around students project work, students will complete two compulsory standards and choose 2 or 3 more from other standards available from different learning areas as per list below, depending on the focus of their chosen projects. Throughout the programme students meet with their mentors which are aligned to their assessment choices and projects. These mentors are learning area specialist within the school.

Total credits available ranges from 12 to 19 credits depending on students choices.


The standards offered in this course may be altered at the discretion of the TIC of STEAM.



Recommended Prior Learning

Open to all Year 11 and Year 12 students in 2021. As assessments are all at level 2, Year 10 students selecting this course must have a teacher recommendation.

Credit Information

Total Credits Available: 27 credits.
Externally Assessed Credits: 4 credits.
Internally Assessed Credits: 23 credits.

Assessment
Description
Level
Internal or
External
Credits
L1 Literacy Credits
UE Literacy Credits
Numeracy Credits
A.S. 90845 v2
NZQA Info
Business Studies 2.3 - Apply business knowledge to a critical problem(s) in a given large business context

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

Level: 2
Internal or External: External
Credits: 4
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 90847 v2
NZQA Info
Business Studies 2.5 - Investigate the application of motivation theory in a business
Level: 2
Internal or External: Internal
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91105 v2
NZQA Info
English 2.8 - Use information literacy skills to form developed conclusion(s)
4
4
4
4
4
Level: 2
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 4r
Numeracy Credits: 0
A.S. 91268 v3
NZQA Info
Mathematics and Statistics 2.13 - Investigate a situation involving elements of chance using a simulation
Level: 2
Internal or External: Internal
Credits: 2
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: Y
A.S. 91325 v2
NZQA Info
Visual Arts 2.5 - Produce a resolved work that demonstrates control of skills appropriate to cultural conventions

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

Level: 2
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91734 v2
NZQA Info
Education for Sustainability 2.5 - Develop a collaborative response that promotes a sustainable future, in relation to a current issue

Further assessment opportunities will not be offered for this standard inline with NZQA guidelines

Level: 2
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91890 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 2.1 - Conduct an inquiry to propose a digital technologies outcome
6
6
6
6
6
6
Level: 2
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
Credit Summary
Total Credits: 27
Total Level 1 Literacy Credits: 19
Total University Entrance Literacy Credits: 4
TotalNumeracy Credits: 2

Disclaimer

Courses will only run based on minimum entries

Selecting a course does not guarantee entry into this course

You may apply for an exemption if you do not meet the prerequisites of a course or if the course requires this for entry

Standards offered can be altered at the discretion of the HOF or HOD of the Department

Some standards in NCEA courses might be optional depending on student strengths 

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