Why take Art?
Visual Arts in the New Zealand curriculum covers a wide range of fields including sculpture, painting, printmaking, photography, design, electronic media and film, and the history of art. Students become increasingly literate in the visual arts as they learn from example, practise ways of working, and explore and reflect on the conceptual, perceptual and practical processes of two-dimensional, three-dimensional, and time-based art. Students learn in, through and about the various forms and processes of the visual arts. Through practical work and a study of others’ art, they learn to make objects and images, to source and develop ideas, and to communicate and interpret meaning. They come to understand visual art works as social and historical texts as they investigate the contexts in which the visual arts are made, used and valued.
As makers and viewers, students gain knowledge about the content, structure and meaning of art works and develop visual literacy in their representation and “reading” of the visual world. They develop appropriate critical skills and understanding as they analyse and question the parameters of visual arts practice.
Courses in this Department
Animator, Artist, Photographer, Artistic Director, Teaching, Illustrator, Product Design, Fashion Design, Textiles, Architect, Interior Design, Video Game Design, Web Design, Film and Video Editor, Information Systems, Engineer, Software Developer, Small Business Owner, Website Developer, Website Manage, Research and Development, Product and Support, E-Commerce, Marketing Consultant, Sales and Marketing, ICT Security Specialist, Telecommunications Network Planner, Animation, Robotics Designer Video and Film: Software Engineer, Makeup and Prosthetics, Animations and Digital Artist, Sound Recording and Production Media - TV, Music Videos Graphics: 2D Animator, Brand and Identity Designer, Packaging Designer, Visual Designer, Computer Finished Artist, Junior Art Director, Film and Video Editor,